![]() And so for my second game I tried a religious victory with Saladin - a regular player in Civilization, but one I've never experimented with before. My bombers made short work of that threat, but the lesson was clear. I realized that America was as close to their religious victory as I was to my domination victory, and this is the essence of what's new for me: a game fought on several fronts, like a game of chess where every piece has another identity etched on its bottom that could also be used to checkmate. (I know this is a change that started with Civilization 5, but again, I largely missed that one)Īnd yet the whole time I noticed something odd: there were these missionaries spreading themselves throughout my land, converting my cities to Protestantism. The feeling you get when your siege units come into place and their feeble little crossbowmen try their best to keep you at bay: priceless. We're a long way from the stack of doom, and it gives war the drama it was always lacking when it was just 20 units or so smacking into each other. Mostly, it went like I expected, except with the much-improved district system giving my mega cities more life than they had had before, in addition to complicating my sieges in the best way. For my first game, I went with what I knew: an all powerful Rome, conquering the world with my legions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |